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GreyscaleGorilla Texture Kit Pro 2 For Cinema 4D Torrent Download

This is not just a texture kit with textures, this is an entire design kit for your favorite 3D package. All the textures are provided up front with all of the maps baked locally into each texture file. This means that they are ready to be used the minute they're downloaded and you won't have to waste time waiting for each individual texture to download and then baking all those maps one by one. The HDRI images were created in HDPaint and then edited in Photoshop and Illustrator to create subtle details and multiple color variations (37 total). All the maps are provided in an organized folder structure so it's very easy to find exactly what you want and jump right into your work without any additional texture baking. This texture kit is meant to be used with the Greyscale Gorilla's very own 3D Furniture Pack - you can get it here ( http://www.greyscalegorilla.com/3d-furniture-pack ). The set includes 6 completely textured pieces of furniture for Cinema 4D (including 2 beds, 2 chairs, 1 sofa and 1 side table), each one with many color variations and also multiple maps (including normal, displacement, diffuse, specular and opacity maps). All the materials were created by the experts at GreyscaleGorilla specifically for this pack to ensure that they work well together. The PBR concept that the Greyscale Gorilla uses has been around for quite some time now. While it is not necessarily new, it is something that has really taken off recently because of things like Unity and Unreal Engine 4. The excellent PBR shaders (also known as post-processing effects) now actually work well with real-time engines. However, there are still major limitations to how PBR can be used in real-time engines (which is why the Gorilla still uses an older workflow). So the Gorilla has been busy creating a number of new PBR materials that will work in a real-time engine. This set of new materials is being made available in the form of a texture kit. The 5 most popular shader standards used in PC gaming are: Shader Model 3.0, Shader Model 4.0, Shader Model 4.1, Shader Model 5.0 and Shader Model 5.1/OpenGL 4.

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